Remote Jobs at thatgamecompany
Find your next remote opportunity · 9 Open Positions

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment.
We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.
We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

Content & Creator Operations Specialist/Coordinator
Content & Creator Operations Specialist managing localized TikTok accounts for a gaming company. Scouting creators and analyzing content performance in Southeast Asia.

Senior 3D Environment Artist
Senior Environment Artist at thatgamecompany collaborating with a 3D Art team to create landscapes and environments for an unannounced game. Combining artistic vision with technical skills to enhance gameplay.

Senior Engine Programmer
Senior Engine Programmer for thatgamecompany, contributing to game engine systems. Collaborating with artists and engineers in a fully remote environment.

Data Analyst
Data Analyst at thatgamecompany focused on data reporting and visualization using Tableau for key business metrics. Collaborating closely with leadership and teams to support strategic planning and performance analysis.

Lead Systems Designer – Economy and Engagement Focus
Lead Systems Designer at a small studio focused on interactive gaming experiences. Shaping game economy and features while managing a team of designers.

3D Environment Artist, Sky
3D Environment Artist responsible for creating immersive landscapes and models for Sky: Children of the Light. Collaborate closely with design and art teams to enhance the game's narrative elements.

Head of Quality Engineering – Assurance
Lead quality engineering and assurance for video game development at thatgamecompany. Oversee product teams, implement testing strategies, and ensure product quality across multiple projects.

Lead Backend Engineer
Lead Backend Engineer developing scalable backend services for the multiplayer game 'Sky: Children of the Light'. Focusing on reliability and low latency experiences for concurrent players.

Senior/Staff Backend Engineer
Senior Backend Engineer developing and scaling backend systems for a multiplayer game. Collaborating closely with remote teams while ensuring high availability for millions of users.
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